Come experience the thrills and the ups and downs of this incredible industry – with an emphasis on first-hand accounts of what IT’S REALLY LIKE to develop, launch, and publish video games.
Hear first-hand accounts and WORDS OF WISDOM – about how THEY got their starts in the video game industry – from celebrated experts who have worked on such iconic games like Pac-Man, Ultima, RuneScape, Dark Age of Camelot, Candy Crush Saga, DungeonKeeper, Dragon Age, Star Wars the Old Republic, ABC Mouse, Halo, Pieces of Flair, Real Racing, FIFA Ultimate Team, and many more.
Together with a framework that allows a young gamer to look inside one’s self; explore one’s unique set of strengths, weaknesses, talents, and values; decide if this industry is right for one’s self, how to stand out, and how to get started…
This book seeks to delight, educate, and inspire the readers by answering three sets of questions:
1. WHAT IS IT REALLY LIKE to create and publish games?
2. Does THE INDUSTRY OFFER VIABLE OPPORTUNITIES for young people? What about teens who are not STEM-inclined or artistic?
3. SHOULD EDUCATORS AND PARENTS FOSTER, CULTIVATE, OR CURE such “dreamers”? And if the former, How? Free on Kindle.
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Disclaimer: The price of Video Game Careers Demystified: Trifecta of Game Makers, Athletes, and Ecosystem in a Thriving Industry was accurate when this post was published on March 29th, 2021. However, Amazon can and does change Kindle book prices frequently and without notice. Always look closely at the price of an ebook on Amazon before clicking that yellow button. If you purchased a Kindle book by accident, it's simple to return, just follow the return instructions here.